We build games you can put down. No timers, no energy bars, nothing that punishes you for having a life — just systems worth understanding, on a phone, in the time you actually have.
One out first. More behind it.
A colony game where you never control an ant. You draw pheromone trails and the colony reads them — following, harvesting, reinforcing the routes that work. Trails decay, so the network is something you keep alive rather than something you build once. Eight real species, each with its own region, weather and predators.
In testing
Press, support, or anything else — artovelgames@gmail.com. We read everything.