Artovel Games

Games Tycoon & Management

Two & Twenty

From a studio in Queens to twenty-five billion dollars.

You start in a studio apartment in Queens with $10,000 and a day job. You learn real trading signals in a market that actually responds to them, cross the $25,000 pattern-day-trader line, launch a fund, hire analysts and quants, and try to reach $25 billion without the SEC matching your trades to the news.

In development
  • Twenty real signals
  • 21 companies
  • Insider tips by email
The Two & Twenty title screenA stock chart with moving averages and RSIThe studio apartment in Queens: a folding desk and two monitorsThe Signal Lab scoring each signal on what happened next

A market that runs on signals

Twenty-one fictional companies across thirteen sectors, plus the index, bonds, gold and oil. Twenty real signals — moving-average crosses, RSI extremes, Bollinger squeezes, earnings drift, insider clusters, short squeezes — work because the market partly runs on them, and fail when the regime changes. The Signal Lab scores every one on what actually happened next.

A stock chart with moving averages and RSI
The Signal Lab scoring each signal on what happened next
The markets screen

Two and twenty

Launch with friends-and-family money, pick your fee terms, hire analysts whose hit rate you can track and quants who run signal sleeves, move offices, pitch family offices, endowments, pensions and sovereign funds, and keep your investors through the drawdowns.

The studio apartment in Queens: a folding desk and two monitors
The Two & Twenty title screen

The line

Insider tips arrive by email. Trading on them works until surveillance catches it: heat, an SEC inquiry, a Wells Notice, charges. Meanwhile there are short-seller reports, meme squeezes, bank runs, flash crashes, and a newspaper front page for the big days.

The Ledger's front page on a big market day